Zenix3D Help
Zenix3D allows you to modify the levels that come with it, or
create your own levels. To get started quickly, follow the
Easy Levels tutorial.
After clicking the Create Game button, you are
presented with a demo game that can be edited, modified, and used as
a base to create your own games. To modify the actual Zenix3D
game, download and open
ZzMain.Zenix3DS.
The Mouse
The mouse allows you to select and move objects, edit object
properties, and scroll back and forth in time.

Multiple objects can be selected (or deselected)
by holding down the CTRL key while left clicking an object.
Once objects have been selected, you can make copies of them by
placing them on the clipboard.
The Control Panel

The control panel allows you to change levels, draw enemies, change
script time, and access all features of the Zenix3D game editor.
You can always see the control panel by pressing the ESC key.
The Grid check box displays the grid so objects
can be lined up on the screen. The slider to the right changes
the screen size.
The combo box "Intro (Intro)" allows you
to change the level. Click "..." to add new levels.
The Run (F5) button allows you to start
and stop the simulation.
The "<" button sets the time to zero, the
-5, -1, .1, and .01 buttons change the
script time backwards, and the +5, +1, .1, and
.01 buttons change the script time forward.
The Draw: combo box allows you draw
objects on the screen.
Quick Start Tutorial
After
starting Zenix3D, from the main menu, click the Create Game
button. From the control panel, select killer1 from the
Draw combo box. Now left click on the
background and move the mouse to draw an enemy. Repeat this
process, and you'll see all the enemy objects are recorded.
To draw an object in the same place as another object, press the
SHIFT key before pressing the left mouse button.
Scroll forward and backward in time by scrolling the middle
mouse button. Right click the background stars to
watch the simulation. When you release the right mouse button,
the script time is reset back to where it was before clicking.
This allows for easy viewing of changes.
NOTE:
While script time can be adjusted via the control panel, you'll find
that the scrolling the middle mouse button is much more effective
for small time changes.
Cut/Copy/Paste
Left click objects to select them. Press
CTRL while clicking to select/deselect new objects.
Selected objects may be copied to the clipboard by pressing
CTRL-INSERT or CTRL-C, or cut by pressing SHIFT-DELETE
or CTRL-X. To copy objects from the
clipboard press SHIFT-INSERT or CTRL-V. Copying
from the clipboard multiple times (without an intervening time
change) causes the objects to be shifted so they don't completely
overlap. When objects are pasted from they
clipboard, they come back at the current scrip time. This
allows objects to be moved in time by copying, changing the script
time, and then pasting. For example, if an object needs to be
moved forward in time (say it was drawn too early), cut it to the
clipboard, scroll forward in time, and then paste.
Enemy Group Tutorial
After starting Zenix3D, from the main menu, click
the Create Game button. From the control panel, select
killer1 from the Draw combo box.
Draw an enemy starting on the left side of the
screen and slowly moves across to the right side of the screen.
Right click the background to check that the object moves at the
proper speed, which should be about as fast as you expect an enemy
to cross from one side of the screen to the other. If the
speed is wrong, select the object, delete it, and draw a new one.
Select the object
and place it on the clipboard by pressing CTRL-INSERT or
CTRL-C. Now copy the object from the clipboard three times
by pressing SHIFT-INSERT or CTRL-V three times.
Right click the background to watch the group.
Move each object to a new position so they form a nice looking enemy
group. 
Enemy Group Time Tutorial
After starting Zenix3D, from the main menu, click
the Create Game button. From the control panel, select
killer1 from the Draw combo box.
Draw an enemy starting on the left side of the
screen and slowly moves across to the right side of the screen.
Right click the background to check that the object moves at the
proper speed, which should be about as fast as you expect an enemy
to cross from one side of the screen to the other. If the
speed is wrong, select the object, delete it, and draw a new one.
Select the object and place it on the clipboard by pressing
CTRL-INSERT or CTRL-C.
Scroll forward in time (use the mouse scroll
button) by several 1/10ths of a second (usually 3 to 5 depending on
how fast the objects move across the screen). Copy the object
from the clipboard by pressing SHIFT-INSERT or CTRL-V.
Repeat this step two more times (scroll, paste, scroll paste, scroll
paste) 
Right click the background to watch the group.
You
can select all objects in the group (select the first one, then
select each additional object by holding the CTRL key and
clicking the object). Place the whole group on the clipboard,
and then paste the whole group back. Move the group to a new
location. Right click the background to watch the
two groups.
|